

The game offers competitive play for two players using a single system or via the Link Cable. Character selection also dictates which pattern of Counter Gems is sent to your opponent.Įight characters are initially available for selection - including Ken, Ryu, Chun Li, Morrigan, Sakura, and Felicia - but others (along with costumes and alternate modes) can be unlocked by playing through the Street Puzzle mode. During play, the chosen Street Fighter or Darkstalkers avatars will execute their trademark attacks based upon the combinations you create. Skilled players attempt to join an even number of gems either horizontally or vertically causing them to bond and creating even larger "Power Gems" that, when used in a combo, will increase the number of Counter Gems sent to the opposing player. When it reaches zero, they turn into normal gems. The ordinal number on these gems is reduced by one with every subsequent pair of gems dropped into play. By doing so, players send "Counter Gems" to their opponent. In turn, those gems that fall into the vacant space below can set off other reactions to create chain combos.

Over time, Crash Gems also fall into the field of play, and when they come into contact with gems of the corresponding color, will remove all connected gems of that color. The core game mechanic has changed little since the series' inception, and tasks players with matching pairs of like-colored gems. First appearing in the arcades in 1996, Capcom's Super Puzzle Fighter II has since endured excursions on the PC, PlayStation, Saturn, and Dreamcast.
